Space Robot: Dodge 'em all
"Space Robot: Dodge 'em all" is my first submission for Mini Jam (#121) and I’m also using Godot 3.5 for the first time.
In this game, you're a little robot floating in a spaceship that has several window leaks and unfriendly robots who wants to push you out . Your objective is to survive all the time that you can.
I designed this videogame having the limitation "Windows as a Mechanic" in mind.
Controls
- For Mobile:
- Tap anywhere on the screen to drag and drop your robot far away from the unsafe window while avoiding the other robots at the same time.
- For Desktop:
- Click anywhere on the screen to drag and drop your robot far away from the unsafe window while avoiding the other robots at the same time.
- Click anywhere on the screen to drag and drop your robot far away from the unsafe window while avoiding the other robots at the same time.
Credits
- Graphics
- Music
- Music: “Galactic Trek”, from PlayOnLoop.com
- Sound
- Chamber Decompressing from: https://soundbible.com/1288-Chamber-Decompressing.html
Special thanks to Guada for helping me shape up the game mechanic idea and for all the support <3
Comments
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So Uhh...
haha this feels a little hectic but I like it.
Are those wind sound effects recorded with your voice? Cracked me up. At one point I got dog piled by the other robots and was able to hide under their weight for a while. That was funny. I like it.
Hahahaha, thank you! The wind sound effect is from soundbible.com, I'm randomly modifying the pitch a little bit on runtime to make it sound different every time.
Fun! But a little frustrating to lose because the mouse gets out of the play area in the browser!
Definitely a tense game!
Thanks, nice feedback! It definitely needs more polish :( but I was against the clock haha