"Space Robot: Dodge 'em all" is my first submission for Mini Jam (#121) and I’m also using Godot 3.5 for the first time.

In this game, you're a little robot floating in a spaceship that has several window leaks and unfriendly robots who wants to push you out . Your objective is to survive all the time that you can.

I designed this videogame having the limitation "Windows as a Mechanic" in mind.

Controls

  • For Mobile:
    • Tap anywhere on the screen to drag and drop your robot far away from the unsafe window while avoiding the other robots at the same time.
  • For Desktop:
    • Click anywhere on the screen to drag and drop your robot far away from the unsafe window while avoiding the other robots at the same time.

Credits

Special thanks to Guada for helping me shape up the game mechanic idea and for all the support <3

Comments

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(1 edit)

So Uhh...

haha this feels a little hectic but I like it.
Are those wind sound effects recorded with your voice? Cracked me up. At one point I got dog piled by the other robots and was able to hide under their weight for a while. That was funny. I like it.

Hahahaha, thank you! The wind sound effect is from soundbible.com, I'm randomly modifying the pitch a little bit on runtime to make it sound different every time.

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Fun! But a little frustrating to lose because the mouse gets out of the play area in the browser!

Definitely a tense game!

(+1)

Thanks, nice feedback! It definitely needs more polish :( but I was against the clock haha